Raynes Park High School - Case Study

Life Skills | Career development

180 students

developing the skills necessary to enter the world of work through the design + development of their own board game

Sponsored by

Raynes Park High School’s entire Year 9 group took part in the launch of this unique careers programme, developed and delivered by Engaging Education​.

Students designed an interactive board game to help young people with one of the following:

  • Deciding what jobs or careers are available
  • Managing their money
  • Preparing for a job interview

Working in teams, pupils research the concept of a board game, recognise what constitutes a great product and understand the core elements behind the key careers education information and guidance (CEIAG) topic areas.

“We are delighted to be a part of this project, equipping the next generation with key skills to help them enter the world of work."

— Karen Bonnett | Regional Director, Vodafone

The aim of the programme is for learners to develop and apply an improved working knowledge of the following areas:

  • Mental Wellbeing: Understanding the risks and rewards associated with financial decisions.
  • Preparation For Modern Life: Developing and applying transition skills from learning to work, through interview and CV advice, job searches and key financial terminology.
  • Independent Careers Guidance: The exploration of varied career routes and development of the skills needed to access jobs and reach their individual potential.
  • Aspirations: Raise aspirations, life skills and careers education amongst all participating young people. Soft Skills: Develop the teamwork, literacy, numeracy and key life skills amongst the participating pupils.
  • Legacy Resources: Produce end-products and resources to be implemented within PHSE /careers/lesson time across the School.

The challenge also satisfies the following Ofsted criteria:

  • Deliver ‘Leading Learning’: Implementing varied methods of teaching to improve learning outcomes.
  • External Engagement: Utilising external engagement partnerships and collaboration with an external organisation (as part of school improvement passage).
  • Attainment and Engagement: Deliver ambitious and challenging learning activities to improve attainment and engagement amongst hard to reach pupils.